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Live reference · Three.js

The 3D asset gallery.

Real GLB models — not procedural geometry — rendered live in the browser by a single shared Three.js renderer (one WebGL context, scissored per card, so the page stays light no matter how many models are on screen). Drag any model to orbit it. Everything here is free-licence, and the lighting follows the site palette and night mode. This page is the reference we build future 3D pages from.

Shared renderer + scissor Lazy-loaded per card Palette + dark-mode aware Reduced-motion safe CC0 / CC-BY only
WebGL isn’t available in this browser. The gallery needs WebGL to render the 3D models live. The models themselves are standard .glb files in /assets/models/ and work in any glTF viewer.
Models are free-licence (CC0 public-domain or CC-BY with attribution shown above). Sources: Khronos glTF Sample Assets, three.js examples and Google model-viewer. Rendered with three.js r160. Want a bespoke 3D moment for your site? Start a project →

Have a 3D idea in mind?